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Item Statistics

Modelling consumer entertainment software choice: An exploratory examination of key attributes, and differences by gamer segment

RepositoryUniversity of Queensland [UQ eSpace]
URLhttps://espace.library.uq.edu.au/view/UQ:220663
Author(s)Prugsamatz, Sunita; Lowe, Ben; Alpert, Frank
Item typeArticle
JournalJournal of Consumer Behaviour, Print_ISSN:1472-0817, Online_ISSN:1479-1838
DOIhttps://doi.org/10.1002/cb.325

Usage Date Range

Note: Daily statistics are only available for the last six weeks.

     

Reporting Period Total 2021-12-05 2021-12-06 2021-12-07 2021-12-08 2021-12-09 2021-12-10 2021-12-11 2021-12-12 2021-12-13 2021-12-14 2021-12-15 2021-12-16 2021-12-17 2021-12-18 2021-12-19 2021-12-20 2021-12-21 2021-12-22 2021-12-23 2021-12-24 2021-12-25 2021-12-26 2021-12-27 2021-12-28 2021-12-29 2021-12-30 2021-12-31 2022-01-01 2022-01-02
7 1 0 0 1 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 1
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